Скрипторий: Monster - warden of peaks and skies (howl of the wild)
Назад к списку всех объектов Howl Of The WildКак это работает
Это страница объекта Скриптория, в первой части показан ее статус и вывод оригинального объекта.Объект может иметь следующие статусы: Нет перевода, В работе, На проверке и Переведено.
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Если объект в статусе "Нет перевода", то любой зарегистрированный пользователь может взять этот объект себе в работу - тогда для него откроется вторая часть этой страницы с редактором. Обратите внимание, что текст объекта представлен в виде HTML текста. Вам не нужно умение писать html код, но самое минимальное умение его читать - да.
После того как вы взялись за перевод этот объект закрепляется за вами на 3 дня. Если в течение этого времени вы не отправите свой перевод, то статус объекта скинется обратно в "Нет перевода" и он снова станет доступен для других пользователей.
Одновременно один пользователь не может иметь в работе более 5 объектов (объекты "На проверке" не учитываются), это количество считается по всем источникам в Скриптории. - Если вы взялись за перевод, то объект получит статус "В работе" и откроет для вас редактор полей этого объекта, подробная информация будет внутри этого раздела (там много).
- После отправки перевода объект перейдёт в статус "На проверке". Администратор проверит перевод, внесёт коррективы при необходимости и утвердит перевод. Если всё очень плохо, то перевод будет отклонён.
- Если объект в статусе "Переведено", то одобренный перевод будет отображен на этой странице, а сам Источник станет на шаг ближе к завершению. Когда Источник будет завершен и размещён в общей базе данных, автор перевода будет указан на сайте на странице этого объекта как пользователь, предоставивший перевод.
СТАТУС:
НЕТ ПЕРЕВОДАMonster - warden of peaks and skies (howl of the wild)
Warden of Peaks and Skies
Creature 22
Description
Recall Knowledge - Beast ( Arcana, Nature): DC 54
Unspecific Lore: DC 52
Specific Lore: DC 49
Source Howl of the Wild
Perception +40; darkvision, scent (imprecise) 60 feet, stormsight
Languages voice of nature
Skills Acrobatics +42, Bird Lore +38, Diplomacy +34, Medicine +38, Mountain Lore +38, Nature +40, Survival +38
Str +8, Dex +12, Con +9, Int +6, Wis +10, Cha +8
Stormsight Wind, precipitation, and clouds don't impair the warden's vision; she ignores the concealed condition from storms, mist, precipitation, and the like.
Voice of Nature
Warden's Crown
AC 48; Fort +36, Ref +40, Will +38; +1 to all saves vs primal
HP 445; Immunities electricity; Resistances fire 15, cold 15
Speed 60 feet, fly 240 feet; unfettered movement
Melee finesse, magical, reach 10 feet), Damage 4d12+16 piercing beak +41 [+36/+31] ( Melee agile, finesse, magical, reach 15 feet), Damage 4d8+16 piercing horned crown +41 [+37/+33] ( Ranged air, magical, range increment 90 feet), Damage 2d8+16 bludgeoning plus 2d8 electricity Primal Innate Spells DC 45; 10th gale blast +39 [+34/+29] ( revival, wrathful storm; 9th soothing spring; Constant (4th) unfettered movement
Crystal Exhalation cold, primal) The warden breathes, creating a storm of ice crystals. All creatures in a 60-foot cone take 4d8 cold damage and 4d8 slashing damage (DC 44 basic Reflex save). On a critical failure, a creature is immobilized by ice. The warden then can't use Crystal Exhalation for 1d4 rounds. ( Orogenesis Dive air, earth, move, primal) The warden flies 240 feet upward in a straight line. As she does so, the ground in a 30-foot burst from her starting point rises into a 120-foot-high rocky pillar topped with a mountainous peak that becomes greater difficult terrain. All other creatures in that burst must succeed at a DC 44 Fortitude save or be fatigued by the sudden altitude shift. The warden then flies straight downward to the center of the pillar's peak, driving her horns into the stone. As she lands, the newly formed mountains tremble. All other creatures in the area must succeed at a DC 42 Reflex save or plummet off the peaks, falling 120 feet and landing in the nearest square outside the area. The pillar is permanent. ( Song of the Skies air, auditory, primal) The warden trills a cheerful birdsong, granting a boon to all allies within 60 feet and evoking the freedom of flight. For the next minute, affected allies gain unfettered movement, a fly speed of 60 feet, and treat creatures on the ground as off-guard when they are airborne. ( Tempest Downdrafts air, primal) Trigger The warden Flies; Effects The warden's flapping wings generate powerful gusts that blow smaller creatures off course. A 60-foot emanation, centered on the warden, fills with lightning-pierced winds until the beginning of the warden's next turn. Creatures must succeed at a DC 42 Reflex save to take any move action within the winds; flying creatures use the outcome one degree of success worse than what they roll. Creatures who critically fail are blown 30 feet away from the warden, knocked prone, and take 4d6 electricity damage. (
Perception +40; darkvision, scent (imprecise) 60 feet, stormsight
Languages voice of nature
Skills Acrobatics +42, Bird Lore +38, Diplomacy +34, Medicine +38, Mountain Lore +38, Nature +40, Survival +38
Str +8, Dex +12, Con +9, Int +6, Wis +10, Cha +8
Stormsight Wind, precipitation, and clouds don't impair the warden's vision; she ignores the concealed condition from storms, mist, precipitation, and the like.
Voice of Nature
Warden's Crown
AC 48; Fort +36, Ref +40, Will +38; +1 to all saves vs primal
HP 445; Immunities electricity; Resistances fire 15, cold 15
Speed 60 feet, fly 240 feet; unfettered movement
Melee finesse, magical, reach 10 feet), Damage 4d12+16 piercing beak +41 [+36/+31] ( Melee agile, finesse, magical, reach 15 feet), Damage 4d8+16 piercing horned crown +41 [+37/+33] ( Ranged air, magical, range increment 90 feet), Damage 2d8+16 bludgeoning plus 2d8 electricity Primal Innate Spells DC 45; 10th gale blast +39 [+34/+29] ( revival, wrathful storm; 9th soothing spring; Constant (4th) unfettered movement
Crystal Exhalation cold, primal) The warden breathes, creating a storm of ice crystals. All creatures in a 60-foot cone take 4d8 cold damage and 4d8 slashing damage (DC 44 basic Reflex save). On a critical failure, a creature is immobilized by ice. The warden then can't use Crystal Exhalation for 1d4 rounds. ( Orogenesis Dive air, earth, move, primal) The warden flies 240 feet upward in a straight line. As she does so, the ground in a 30-foot burst from her starting point rises into a 120-foot-high rocky pillar topped with a mountainous peak that becomes greater difficult terrain. All other creatures in that burst must succeed at a DC 44 Fortitude save or be fatigued by the sudden altitude shift. The warden then flies straight downward to the center of the pillar's peak, driving her horns into the stone. As she lands, the newly formed mountains tremble. All other creatures in the area must succeed at a DC 42 Reflex save or plummet off the peaks, falling 120 feet and landing in the nearest square outside the area. The pillar is permanent. ( Song of the Skies air, auditory, primal) The warden trills a cheerful birdsong, granting a boon to all allies within 60 feet and evoking the freedom of flight. For the next minute, affected allies gain unfettered movement, a fly speed of 60 feet, and treat creatures on the ground as off-guard when they are airborne. ( Tempest Downdrafts air, primal) Trigger The warden Flies; Effects The warden's flapping wings generate powerful gusts that blow smaller creatures off course. A 60-foot emanation, centered on the warden, fills with lightning-pierced winds until the beginning of the warden's next turn. Creatures must succeed at a DC 42 Reflex save to take any move action within the winds; flying creatures use the outcome one degree of success worse than what they roll. Creatures who critically fail are blown 30 feet away from the warden, knocked prone, and take 4d6 electricity damage. (